Re: Re: Re: Re: Re: Re: batt
I have been around the game at many levels for most of my life. Whoever it is
saying that they worked for LVS and says that it makes no difference is full of
sh*t. Unfortunately, it matters all to well which side you hit on. Think of an "I"
beam on a building. If they tilted one of these on its side, it may flex and give
out. But, when turned right-side-up, the force of the building is dirrected
transversely into the beam. Believe what you will, but the same is true for a
bat. Swinging with the label upright (or down) allows for a much more solid
impact of bat on ball causing what's called a conserved elastic collision. Any
"give" in the bat will deaden the impact force. And if you think that the flexion
of the wrong method might be a good thing, you're wrong. The impact of bat
on ball only lasts for a fraction of a second, not near the time needed for the
so-called spring-board effect to take place. Instead, the power is lost into the
bat and hands. Another way of thnking of it: If you were going to break a bat
over your thigh, which way would you turn it before attempting this feat? I
think we all know the answer to this. Oh and also.... you increase the chances
of splintering or completing breaking your bat if using it in the wrong position.
So, to conclude, you, my friend, have no idea what you are talking about and;
therefore, need to "shut her down." Thanks...
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