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"Cues"


Posted by: BHL (Knight1285@aol.com) on Mon Jun 7 23:26:31 2004


Aloha All,

This board attempts to define cues as "rotational" or "linear," which proves very reductive. Taking this a step further, the "rotational" cues are always productive, and the "linear" cues are always counterproductive. However, before we all try to police others' delineations, we should understand three reasons why individuals use hints we may disagree with.

First of all, if lower body torque is the result of two polarized vector pushing from opposing directions to create rotation, then it should follow that individuals who use the linear components to facilitate lower body rotation are actually correct in the cue that they use. Another example is over-compensation, a tactic that hitters sometimes employ to balance their body when their axis of rotation is not stationary. Finally, for some reason, a linear stimulus may trigger a rotational response in certain people.

In the end, people may use linear forces, that, when applied correctly, produce bodily gyration. Also, they may use weight shift philosophies to bring them to equilibrium, the point at which they can rotate the easiest. Lastly, certain Charley Lau cues seem to facilitate a centrifugal reaction.

Thus, it does not matter what cue a person uses. The cue is only productive if it induces the correct rotational mechanics.

BHL


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This is known as hitting for the cycle in a game?
   Single, double, triple, homerun
   Four singles
   Three homeruns
   Three stikeouts

   
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